After having recently launched a Quake Live ladder, ESL.eu yesterday announced their Quake Live spring league, which will run from 30 March to 31 May.
A league system is different from the ladder format though, so allow me to explain the system for those who are not familiar with it yet.
Groupstage
After having signed up, all competitors are being placed into several groups. Each player has to play against all other players in their group. If you win a match against a player, you get points. If you win enough matches and end near the top of your group, you advance to the playoffs.
The playoffs
Once you reach the playoffs all players will be organized into brackets. From now on, if you’re knocked out, you’re out of the league. Read More
In order to make the Quake Live community strong and long lasting, we need both oldskool and new players to keep playing the game. Many experienced Quake players know their way around the game to have it look and feel exactly as they want. For new players, this is chaos. The flood of questions on the #quakelive irc channel proves this.
We from Holysh1t saw this flood coming and started preparing some important pages to help those players feel comfortable in playing and fine tuning the game. Read More
About a week ago we announced a restyling of this website. We kept our promise and here it is! The old design was limited in options and a reorganization of the layout was badly needed.
Although the new design might still be a bit buggy the first few days, most things should be running smoothly if you’re running IE7+. Bugs in IE6 will be fixed later on.
Either way… Lets review some of the major improvements in this theme. Read More
Probably the most exciting event of the year for all quake fans, QuakeCon, is coming! The new QuakeCon 2009 website tells us all about it.
This year’s event will be held at the Hilton Anatole – Dallas, Texas from Aug 13th – 16th. This means you can combine a great gaming experience with a luxurious stay at one of the famous Hilton hotels. Read More
It’s been 10 days since Quake Live went public beta. The press and interest for the game proved to be overwhelming and totally unexpected, as many first timers had to queue up for hours and hours trying to play the game for the very first time.
Today things have settled, the queue system has been removed and things are running smooth again.
Now that everybody has had the chance to test the game we were wondering what your first impression of Quake Live was, the very first time you played.
You can rate your first impression from a number from 0 to 5 and optionally share your thoughts in the comments. Read More
Complexity Gaming is organizing a Quake Live movie contest. The contest was announced February 27th, so the news reached us a bit late. You’ve only got time until 20 March 2009 to submit your entry, so if you still want to participate, better get started now! Read More
You’ve been asking for it since day one of the Closed Beta. John Carmack has been listening. In an interview with joystiq he let the world know that support for the other two operating systems was “pretty high on [his] priority list”. He went on to say that he hopes that they’ll be able to Read More
Tonight shoutcast legend djWHEAT and pro-gaming guru Slasher will be talking about Quake Live in the 5th episode of the Live On Three: The Pro-Gaming podcast, at djWHEAT.tv. The show airs at 7 PM EST / 1 CET (Feb 26th) and phone calls will be taken.
For those who don’t know who either djWHEAT or Slasher are, here’s a short introduction:
Marcus “djWHEAT” Graham is a legend in the Quake community. After having shoutcasted some of the biggest and most memorable Quake 3 tournaments in history, djWHEAT went on to work for the Championship Gaming Series. Upon the recent failure of the Championship Gaming Series in November 2008, djWHEAT announced his return to both the Quake scene and his podcast shows Epileptic Gaming & Live On Three at djWHEAT.tv, promising a return to his good old no bullsh1t style of commentating.
Rob “Slasher” Breslau is deeply rooted and well connected in the internet gaming industry. Slasher headed sections of some of the largest gaming websites such as Gotfrag, SK-Gaming and Gameriot. In addition to that, Slasher also makes his presence known as a shoutcaster at some of the biggest Quake events in the world. His most recent appearance being at the 2008 Quakecon finals.
A stream of this episode is embedded below: Read More
The Quake Live developers have recently created the IRC channel #quakelive.support, exclusively dedicated to troubleshooting players facing technical difficulties in Quake Live. So far most questions have been related to the queue system. The volunteers helping out in #quakelive.support have made it clear that it’s currently id software’s top priority to fix the queue system. Read More
One day after the Quake Live public beta release, QuakeUnity published this interview with Marty Stratton, producer of QuakeLive and John Carmack, id Software‘s co-founder and lead programmer.
In this interview, John and Marty discuss several aspects of Quake Live such as backend infrastructure, their work with mod authors to bring additional features to the game and the hiring of developers from inside the Quake community. Read More
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