“How about a nice cup of CTF?” must have been what the Clanbase Quake Live admins were thinking. Because while their featured 4on4 TDM cup is still going on, they just announced to start with a CTF Summer Cup. 10 Days of signups is all you get, so rush rush to be in it, as Read More
Concluding this short series of 6 new and/or returning maps, is a fresh CA map called Quarantaine.
“Quarantaine” is a medium sized Clan Arena map suitable for 2 to 10 players, but there have been made special tweaks when playing this map as Team Death Match as well, so it will be interesting to see how this turns out for both gametypes. Read More
Since some time, ESL features a Weekend Cup Series for Polish players only, which is played during the weekend (yah-hah!), and features Best-of-3 games in a Double-Elimination bracket system.
This past weekend the 4th edition was concluded which featured a DE16 format, unlike the first 3 editions that were SE32 (Single Elimination).
During this 4th weekend, some unexpected players rose to the occasion to run away with the gold silver bronze and whatever metal that is left behind for 4th place. Read More
Map 5 of the 6 new maps in 6 weeks is another old map. Unless you played Quake 3 OSPCPMA CTF Pick-ups or Leagues then you may not recognise Courtyard Conundrum AKA q3w2 except in a frag video. Courtyard Conundrum was a staple of the CTF leagues and pick-ups, loved by some and sometimes overlooked by others. The map is fairly balanced and I can see there are changes* being made from the screenshots that Id have released. This is a map you’ll have to know.
It had to happen sooner or later: pro settings. Many screamed for it, many don’t care at all, and perhaps some haven’t figured out yet what this “pro” thing is that is labeled on several TDM servers nowadays.
In a first step towards competition settings – in case you forgot, they are working on it 😉 – a small difference has been made public: a change in weapon spawn times on TDM servers. Players new to Quake Live know only the regular spawn settings, but Quake 3 spawn times originally were 30 seconds for a weapon. This lead to heavy competitive behavior and map control was crucial as without a gun, making a difference suddenly became very hard.
Quake Live introduced a shorter weapon spawn, which gave freshly spawned players a breath of air, but annoyed the opponent also because that same map control lost a significant part of it’s importance. But now the longer weapon spawn time is back in town, and players have to review their gamestyle. However, Quake Live features another impact on teamplay that Quake 3 didn’t have: drop weapon. Read More
We kept seeing Quake Live forum threads begging for this Map made years ago by Sten “Ztn” Uusvali, yet until now the developers kept their cards close to their chests about bringing back old user made Maps. For many years Ztn’s Blood Run was a Quake 3 Tournament favorite and yet it seemed like it Read More
One aspect of maintaining a good website is readability. Nowadays wide screen monitors are as cheap as older 4:3 ratio monitors, and for multimedia and gaming, this usually gives a better experience. There is one downfall of going widescreen and that’s browsing the web. Traditionally websites are made to scroll vertically, not horizontally due to Read More
Yeah baby yeah! Oldschool Quake players will definitely remember this map from Quake 3 and even Quake 2 and being made for idsoftware by Threewave – one of the best mapping teams for Quake 3 ever – idsoftware now reformed it into a Quake Live release: Bloodlust aka qzctf9.
“Bloodlust” is a regular ctf map without the runes and is suitable for 8 to 10 players.
By now everybody already heard of it and probably might have played a few games on it already, but I especially waited 2 days after release to gather some first impressions. Read More
The fixtures have been reviewed and another draft has been made (v2 as v1 contained inconsistencies) Here you can see the draft There are 5 individual leagues with 4 groups each. The top 2 of each group after the first rounds will start in the play-offs battling for eternal pride. It’s awesome to see so Read More
If a game that qualifies itself to be an e-sports title, wants to stay popular and active during several years, then it is not just up to the game. Loads of fansites have been made, ours among one of them, to support this game and the communities that play the game. An important part of Read More
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