Wow, haven’t posted anything in a while, bit frantically waiting to see what the January update will bring – 10 days left so hurry up, idsoftware 😉 – but in the mean time, everybody knows everything there is to know about Quake Live so I thought to just promote some stuff that’s definitely worth supporting: the mighty awesome creations of the many Quake fans out there.
Xynix asked me to do a demo shout out, so read on for more info on how to overload his mailbox with awesome frags! Read More
Happy fragging! Read More
It’s that time of year again, where people gather together, share precious moments and blast each other to pieces. Yes I’m talking about the Quake Live Winter Holiday season, those few weeks where we have Christmas-tinted maps. For the second time around, Silent Night is being spawned all over the place, but it’s not only CTF that’s treated to a winter map, also oldskool map The Edge sees the light of day, and may I say a very bright light since it has many cute decorations, aimed to cheer you up while gibbing or freezing opponents. And not just that, you can do it as Santa himself!
HO HO HO! *BLAM* 🙂 Read More
Wow, it’s already November and that means the 4th content update!
SyncErrorTwo new arenas, 20 new premium awards and our first of many advanced server options!
What he doesn’t highlight at first is that yesterday’s update also involved a needed back-end update regarding the Quake Live database, which no doubt should affect website performance, especially concerning profile requesting and statistics.
But let’s see what Quake Live has in stock for us this month: Read More
Hooray, namad continued his awesome work on Visual HUD public alpha and released his public beta. This means you can now download a custom made hud and load it into Quake Live.
Read more for some how-to videos: Read More
Here it is: the update roundup.
I will try to explain and highlight what changed in the past year, besides the fact Quake Live went out of beta of course!
Hopefully you will find this roundup useful and discover new things that were put in the game. Read More
I love it when people take on a project that tackles the difficulty for new players – or just makes it easy for the lazy 🙂 – by creating something for their favorite game. Namad is such a person who started working on Visual HUD: a Quake Live online HUD generator.
I can relate to such projects, when releasing my first version of the config generator, I had to fix a huge amount of bugs, in little spare time, with almost weekly updates and changes to the commands and variables in Quake Live. That was even during closed beta. I can only cheer for a fellow gamer who took the bull by the horns in releasing a HUD generator. And when that person asks me to promote this thing, of course I will spam it wherever I can. 😀 Read More
There’s always room for improvement. Players want to get better, guides and tutorials want to get better in order to allow players to get better.
In the past, we’ve posted two Capture The Flag guides before:
- Beginner’s overview of CTF going over all the basic ctf principles: a summary on positions, items exclusive to CTF (Arena CTF to be precise) and basic team communication.
- Positions and CTF explaining a more in-dept overview of offense, defense and midfield support.
We’d like to add one more:
Basic QL CTF guidelines for rookies aims to help new players to be able to compete in the pickup games arranged via IRC on #qlpickup.eu (Quakenet). Read More
Not too long ago – September 28th: content and skill matching – Quake Live got it’s 1st content update pack with 4 additional maps. Alas, no CTF map present there, but rejoice as Finnegan’s has made the cut. Besides Finnegan’s – better known to old-school Quake players as W3 – 3 other maps and a series of game changes are live since today’s update.
So let’s go over the worth-mentioning things in the October update: Read More
I don’t really repeat the QL newspage that often. Since you are a fan of Quake Live, you should read them all on the Quake Live website anyway, but sometimes it’s worthy to repeat and mention the key points that make this update more valuable to the players than others.
New content and improved skill matching! Read More
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