It’s been 10 days since Quake Live went public beta. The press and interest for the game proved to be overwhelming and totally unexpected, as many first timers had to queue up for hours and hours trying to play the game for the very first time.
Today things have settled, the queue system has been removed and things are running smooth again.
Now that everybody has had the chance to test the game we were wondering what your first impression of Quake Live was, the very first time you played.
You can rate your first impression from a number from 0 to 5 and optionally share your thoughts in the comments. Read More
Two weeks ago we did a poll here where we asked about your Quake Live FOV. Nearly 400 people voted and the clear winner, with over 40% of the votes, was the 101 – 110 FOV setting.
Today we’re going to continue the trend of having a regular poll. This time we’re curious enough to ask you all how much time you spend every week playing Quake Live.
You can very easily check your play time for the last 7 days in the leaderboards by using the customize option. Read More
One of the classic discussions in just about any First Person Shooter revolves around the FOV people use.
The Field of View (or FOV) is a setting you can change which determines how much of the map is visible to you. To change your FOV in Quake Live just open the console and type cg_fov 100, or any other value between 75 (close-up) and 130 (great map overview). The standard FOV in Quake Live is 90.
Some say a low FOV will improve your accuracy. Others say a high FOV allows more flexibility and improves your movement. There are definitely several arguments possible for both low and high FOVs: Read More